kidplayclub.com · Free club program with three optional extensions · 30-minute session
Week 1: Four in a Row · Look up, down, and across
Today we can: Take turns and spot a line of four in three directions.
Connect the weeks: Start with one simple action: choose a column. We will carry our line-spotting habit into Omok next week.
Prepare the room
Materials: One 7-column × 6-row board and two colors of counters per pair; paper and pencils work too.
Set up: Start empty. Label columns A–G left to right and rows 1–6 bottom to top. Red starts; partners alternate colors each new game.
These are teaching instructions, not exact printable boards or piece sets. Use a suitable board or the explicitly described paper drill.
Rules to say aloud
- On your turn, choose a column that is not full. Your counter falls into its lowest empty space; it cannot float above a gap.
- Make four or more of your color in an unbroken horizontal, vertical, or diagonal line to win. Stop when the first line is completed.
- If all 42 spaces fill without a winning line, the game is a draw. You cannot move or remove a placed counter.
Teacher demonstration
Core idea: Discs fall to the lowest free square. Four in a line wins.
- On an empty board, alternate Red A, Yellow B, Red A, Yellow B, Red A, Yellow C. Pause: Red has three counters in column A.
- Ask everyone to point to where another Red counter in A would land. Place it in A4, not A6: Red now has four vertically.
- Reset. Sketch four same-color counters across a row and then on a diagonal. Trace each straight line with a finger.
Run the session · 30 minutes
- Warmup · 5 minutes: Learn partners’ names and practise passing a counter. Count four spaces together; agree to congratulate careful looking.
- Mini-lesson · 5 minutes: Model gravity, alternate turns, and demonstrate the A-column winning line. Ask a child to explain why a counter cannot float.
- Buddy practice · 15 minutes: Play untimed partner games. Before each move, check horizontal, vertical, and diagonal lines. After a game, switch first player and name one threat you noticed.
- Reflection · 5 minutes: Each child points to one line and says how they knew it counted. Thank a partner; preview placing stones anywhere next week.
Teacher notes & adaptations
- Common slip: counting a line with a gap. Touch all four neighboring counters together and check they share one color.
- If children finish quickly, replay rather than start a leaderboard. If time runs out, pause and describe the position; no winner is needed.
More support: Together check one direction at a time. Let the observer point to two possible columns and the mover choose.
More challenge: Before dropping a counter, predict the opponent’s immediate four-in-a-row threat and explain a block.
Limited devices: Use one demonstration screen. Pairs play on paper while one trio tries the digital board; rotate the device after five minutes, not after a win.
Fully offline: Draw a 7×6 grid. Place or draw each counter in the lowest unused cell of its column. Use X and O as well as colors; never erase an earlier move.
Stop at the practice timer even if a game is unfinished. Praise the explanation; a full game or a winner is not required.
Check understanding
Show a column with two counters at the bottom. Can each learner point to the next landing space and trace a valid line of four?
Optional home connection: Draw four dots in a row, a column, and a diagonal. Ask someone to find a line with a deliberate gap.
One rule I can explain: ________________________________________
A kind thing my partner did: __________________________________
Next time I want to try: _______________________________________